Huge Watch Dogs mod adds custom missions, random events and danger zones

An enormous mod for Watch Dogs went live now, adding custom missions, random occasions, building interiors and restricted zones which are filled with opponents, even if you are this is not on a mission.

The mod, known as Living_City, required at least a year to create, and alters nearly every facet of the sport. A few of the new missions are identical length because the original game's, based on creator The_Silver, including one that you need to restore the Owl Motel hideout.

The brand new random occasions include from chases between your police and crooks to armored vehicles that you could hijack, and you are liberated to let them be if you would like-but taking them on will internet you rewards. The mod also adds new hacks to do on civilians, for example one that allows you to overload their phone, causing it to blow up. You can observe types of the brand new occasions and hacks within the video above.



The mod adds 19 "red zones" towards the map, that are restricted areas patrolled by criminal pads whatsoever occasions. You are able to turn them off while using config file, however if you simply leave them on you can lure law enforcement for them, sparking an enormous firefight. You are able to obvious areas of opponents, that will stop them respawning for time.

Living_City also unlocks the interiors of most of the structures that you simply visit throughout the Watch Dogs campaign, like the prison, enabling you to explore them freely. Some have opponents inside, too, and also the major locations are marked in your map.

Additionally, it makes more minor changes, for example restricting you one weapon and letting opponents ambush you by establishing fake contracts. Read about these changes, along with the installation instructions, around the ModDB page. The recording towards the top of this publish contains lots of game play, that ought to assist you to make a decision before deciding if you should give it a try.